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Sony PlayStation Vita Coming To U.S. On Wednesday

Playstation Vita

First Posted: 02/20/2012 10:39 am Updated: 02/21/2012 10:50 am

NEW YORK (AP) — Sony is intensifying its push in handheld gaming with a gadget aimed at hardcore players looking for something with a bit more punch than "Angry Birds," ''Words With Friends" and other smartphone pastimes.

The PlayStation Vita, already available in Japan, debuts in the U.S. and Europe on Wednesday. A basic, Wi-Fi version will retail at $250, while one that can access 3G cellular networks will go for $300 plus monthly service fees from AT&T.

Sony Corp. is promoting the device with a $50 million marketing blitz "everywhere gamers are and where the general population is," said Jack Tretton, CEO of Sony Computer Entertainment America.

Tretton acknowledges it won't be an easy sell.

People have grown accustomed to playing games on handheld devices that also make phone calls, shoot videos, connect to the Internet, play songs and send text messages. The devices do practically everything but wash your socks.

Why buy a gadget that does only one thing?

"Ultimately, if you consider yourself a gamer, you are going to find yourself migrating up the food chain to dedicated gaming consoles and the Vita," Tretton said.

Don't tell that to Christian Thomas, a 20-year-old New York University student who tried out the Vita at a temporary lounge Sony set up to promote the system. At the "social club" in Manhattan's trendy Lower East Side, players were able to try out Vita before it goes on sale.

"I don't see myself carrying it around," Thomas said, while playing "Marvel Vs. Capcom 3." ''I'm content just picking up 'Bejeweled' on my iPhone."

That's even though he called the Vita beautiful and said it's easily the best handheld gadget he's played with.

The Vita launch is an important one for Sony, although it likely won't be as big as the debut of a new gaming console. Sony has not announced the next PlayStation, but Nintendo Co. is planning to come out with its Wii U late in the year.

As a device, the Vita is sleek and powerful, melding the console-like controls that gamers are used to with touch screens common in mobile devices. Its dual analog sticks are a first for a handheld device and a must-have for shooter games played from a first-person perspective. Not only does the Vita's main screen respond to touch, but it also has a touch screen in the back that offers gamers an entirely new way of controlling gameplay.

The Vita has a 5-inch screen, front- and rear-facing cameras and a quad-core processor, which is used in the fastest tablet computers. The Vita also connects to the PlayStation 3, so players for the first time can play the same game regardless of whether they are using a console or a handheld system.

"It's a very good video game platform," said Colin Sebastian, an analyst at Baird.

That said, he believes the market has "largely moved beyond this type of experience."

"I think the dedicated handheld game market is very challenging," he said. "The odds over the long term are stacked against the Vita."

Another handheld system, the Nintendo 3DS, has been a disappointment. The gadget, which lets players see 3-D images without special glasses, hasn't sold as well as expected and was one of the reasons Nintendo reported a net loss in the last nine months of 2011. Though the machine is starting to see sales pick up following a price cut, Nintendo last month lowered its forecast for 3DS sales.

Challenges aside, Sony hyped the launch of the Vita with a lavish party at Siren Studios in Hollywood last week. The likes of "Transformers" co-star Josh Duhamel and "The Hunger Games" actor Liam Hemsworth were in attendance. The gadget was passed around for all to try at the event, while Vita-related tweets were projected on a mammoth wall.

Elsewhere in the U.S., stores were planning midnight launch events, and the most dedicated PlayStation fans were expected to line up in anticipation. Though it may not amount to iPhone proportions, the Vita could become a hit with gamers who want to play shooters and other intense, high-end games that go beyond lunging cartoon birds at annoying green pigs. It may even give rival Nintendo a serious challenge.

Fynn Marselli, an 11-year-old who tried out the Vita at Sony's lounge, said he's now mulling the Vita after saving up to buy the Nintendo 3DS. He already has an older DS and an iPod Touch for games. With its touch screen and physical controllers, he said, the Vita is "pretty cool, a little bit of both."

"It's a little strange, using both the touch screen and controls," he said. "I have been playing with it for half an hour and I'm still figuring some things out."

Because that doesn't usually happen, he said, "it's kind of fun. Finally something I don't pick up and know everything about."

As of December, Nintendo has sold more than 165 million of its handheld DS devices worldwide, including more than 15 million of the 3DS. Sony, meanwhile, has sold 75.5 million PlayStation Portable devices, the first version of which went on sale in 2005 in the U.S. and the year before in Japan. Sony plans to continue selling the Portable machine.

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AP Entertainment Writer Derrik J. Lang contributed to this story from Los Angeles.

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NEW YORK (AP) — Sony is intensifying its push in handheld gaming with a gadget aimed at hardcore players looking for something with a bit more punch than "Angry Birds," ''Words With Friends" and oth...
NEW YORK (AP) — Sony is intensifying its push in handheld gaming with a gadget aimed at hardcore players looking for something with a bit more punch than "Angry Birds," ''Words With Friends" and oth...
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01:13 PM on 02/22/2012
Oh Sony will you never learn? The single and biggest fault of the Vita is the proprietary memory. Did you not learn from your proprietary sd cards for cameras? It held back sales on your cameras big time, then you wise up and add universal sd to your cameras but you go back to this? The vita will never be in my hands, not because I don't want it or cant afford it but because you insist on making things complicated and ripping off your customers by making them buy memory cards that will not work on anything but the vita. This is coming from a sony fanboy btw so head my warning sony, you have f#$#ed up enough.
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04:06 PM on 02/21/2012
I'll pick one up when I'm done with my PSP and DS. given I play mostly emulators, doing Earthbound right now !, I'll be busy for quite some time.
03:21 PM on 02/21/2012
Rather than Playstation, I think PSVita stands for "Proprietary System." Unlike the original PSP, you can't even re-use your old memory cards. Instead of re-using my 32GB Memory Stick Pro Duo (roughly the size of a postage stamp), I have to buy a new even tinier $100 32GB Vita only memory card. Luckily the headphone jack is universal, everything else must be bought from Sony.
03:20 PM on 02/21/2012
Unfortunately this device is missing two things I use my PSP for the most to this day. Connecting to a TV and playing UMDs. I realize Sony didn't want to cannibalize PS3 sales by having the Vita hook up to a TV, but perhaps they should have studied how well that worked for them in the long run when they omitted the same feature from the original PSP, only to include it in later models. I hardly believe its addition decreased PS2 sales.

I also don't understand why they can't release a snap-on UMD reader. Yes, it would be an ungainly, battery hogging mess, but its simple release would stop a lot of complaints spawning negative public impressions, even if this device itself sold poorly. For a similar comparison, look at the effect of the ridiculous snap-on second analog stick for the suddenly surging Nintendo 3DS.

After supporting backwards compatibility for many years, Sony decided to stop and increase profits during the PS3's slow sales period. That's why you can't just stick all those PS2 discs lying around into a new PS3. Instead, they want you to re-purchase all of them digitally at $9.99 per game on your PS3. Give me a break, Sony!!!

Despite buying the PSP on day one in March 2005 and PS3 on day one in November 2006, I think I'll wait this one out and hope for a cheaper model that includes the features I actually want.
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frank day
Obama cares about all of U.S.
04:38 PM on 02/21/2012
We waited to buy the original PSP for my son. He was largely disappointed with it, although

he still uses it to this day.

Does the combined phone appeal to you?
12:07 AM on 02/22/2012
i think the 3g feature is for data only and not to be used as a "phone".
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Drama Llama
01:50 PM on 02/21/2012
"Ultimately, if you consider yourself a gamer, you are going to find yourself migrating up the food chain to dedicated gaming consoles"

Yeah.. And it is connected to the 55" Plasma at my house.
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philp71
chris
01:51 PM on 02/21/2012
Lik
01:38 PM on 02/21/2012
So far, the system has been outsold in Japan each month by the PSP (the system it replaced). The games are overpriced, and the (mandatory) flash memory is completely overpriced. I mean, would you rather buy Uncharted for $50 and make sure you have the required memory card for $100, or buy Bejeweled Blitz for $3 on your phone/tablet? I understand Sony's reluctance to just hand over the handheld market to Nintendo and the people making games on the iOS, but there is no way this is anything other than a total dud for them.
01:15 PM on 02/22/2012
Uh I would rather play uncharted for 60 on my PS3 but please dont compare uncharted to bejeweled. That's an insult.
12:14 PM on 02/21/2012
Here are the problems I see with this:

Older gamers are more likely to game on their smartphones in the go and do the hardcore gaming on consoles or PCs.

Younger gamers are more likely to have a DS or 3DS.

Most mobile games are in it $1-5 range. Games or Vita with be $50, requires a new type memory stick, and don't support PSP games bought on UMD.

We'll see how it turns out, but I don't see this being a winner for Sony.
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02:21 PM on 02/21/2012
Older gamers are more likely to be becoming visually impaired, as am I. What I need is a bigger display (and support for telephony and a bluetooth headset), not something I need a microscope to operate. And being a Linux user, I need to be chained to iTunes like I need another hole in the head.
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12:14 PM on 02/21/2012
I'm waiting for an HD-capable Wii. Love Wii Bowling!
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philp71
chris
01:45 PM on 02/21/2012
This fall. Wii U(yucky name) will be around 5 times more powerful ps3 it will be on par with the next Xbox. With good 3rd party support. Also a good Internet interface with store like psn. The controller has an hd screen around the size of an iPad. The controller will have traditional buttons and two analog sticks. It's like a ps3 controller and an iPad came together very cool tech. You can stream the games to your controller or play on your tv. All games play in 1080p unlike Sony and Microsoft.
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02:24 PM on 02/21/2012
Kewl! Now if it also has decent multimedia support (Opera for Wii is a huge disapointment, especially for Flash sites), that's a viable replacement for the old PC (running Mint Linux) I have connected to the TV now.
12:12 AM on 02/22/2012
woah.. and i was almost going to buy Vita,, now i'll reconsider and wait for the Wii U.. =p
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11:02 AM on 02/21/2012
Really iffy on this.

For everything I like about it (beautiful screen and graphics, raw power, solid controls), there are valid reasons why people could hold off on buying one--or not even bother. Namely, the price of the handheld, the ridiculously priced proprietary memory, the rather thin line-up of launch games, no backward support for UMDs, and so on.

What looms most is how people are acclimating to smaller gaming experiences on their phones, which are already nipping at the Vita's heels in terms of specs. We're seeing console-quality graphics already, and Nvidia says quad-core smartphones will be out very soon. The better controls are the only advantage Vita will have, and I have to wonder if people will pay a minimum of $300+ (the system + memory + at least 1 game) for that.

As big a Sony fan as I am, I'm not touching this until it goes down to $200.