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Daniel Donahoo
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Daniel Donahoo is a researcher and author interested in childhood learning and development, technology and new and emerging literacies. He has published two books, Idolising Children and Adproofing Your Kids. Daniel is currently the Director of Project Synthesis where he work with education and community organisations to support digital capacity and inclusion. He is a contributor to GeekDad.com and collaborates on digital projects like In B Flat 2.0. He tweets @ddonahoo and can be found at danieldonahoo.com.

Entries by Daniel Donahoo

An Open Letter: Let's Get More Sophisticated on Screen Time Policy

(2) Comments | Posted October 28, 2014 | 2:42 PM

Dear American Academy of Pediatrics (AAP),

Respectfully, we need to have a talk about screentime.

More specifically, we need to have a talk about your screentime policy. The one that you first developed in the 1990s advising avoiding screens for children under two years of age and less than...

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When Apps Go Beyond Screens

(0) Comments | Posted October 20, 2014 | 7:36 PM

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As, parents, schools and early learning spaces continue to explore and experiment as they try to make sense of these new digital tools there are an increasing number of innovators and inventors trying to find ways to make the touchscreen more than it...

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Curating Games-Based Learning

(2) Comments | Posted October 14, 2013 | 12:17 PM

You have probably noticed the rise in discussions about the importance of play and games to support children's learning. While many in the educational space see this as revolutionary, play-based learning has been the foundation of our understanding of how children learn for a long time now. Consider the Montessori...

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The Evolution of Parent-School Engagement

(4) Comments | Posted June 18, 2013 | 2:57 PM

During the '90s Hilary Clinton popularized the African proverb "it takes a village to raise a child." Today, that phrase has increasing relevance for schools committed to improving learning outcomes for children. How schools improve the way they engage parents in their children's learning and more broadly, in the life...

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The Future of Apps for Young Children: Beyond ABC & 123

(5) Comments | Posted August 13, 2012 | 5:38 PM

Apps on multi-touch devices like the iPad or Android smartphones have the potential to revolutionize early childhood education, and help build a stronger foundation for lifelong learning in the 21st century. But, this potential needs to be realized. It is not a given that technology in the hands of young...

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EdTech Solutions at the 2012 Imagine Cup

(0) Comments | Posted July 26, 2012 | 11:21 AM

At the 2012 Imagine Cup, students from across the globe have developed and presented a whole range of technology-based solutions to the world's problems. It is up to students to identify and justify the problems they have looked to solve, and many of them have tackled issues in education, and...

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Designing Children's Play in the Digital Age

(1) Comments | Posted July 26, 2012 | 8:26 AM

There are two ways to design play for children in the digital age, especially if your game is a product that you want parents to buy to support the learning and development of their children.

You can either: guess or observe.

Guessing is where you imagine what children need, you...

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Improving Children's Literature in Digital Spaces

(2) Comments | Posted July 17, 2012 | 12:00 PM

We all know that the increasing number of new publishing platforms are challenging the traditional models of publishing. There is a growing interest and enthusiasm for the capacity of anyone to publish and create, but is there equal interest on the impact of quality or value of these texts to...

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EdTech: Helping Parents Understand Children's Learning and Development

(1) Comments | Posted April 17, 2012 | 2:11 AM

There is a whole host of activity around discovery and quality in the world of children's educational apps. Different organizations and companies are trying to work out the best ways to support parents to sort through and understand what digital technology and apps are best for their children.

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New Learning Ratings From Common Sense Media

(1) Comments | Posted April 11, 2012 | 11:12 AM

The rise of game-based learning has come a long way from the 1985 version of Where in the World is Carmen Sandiego? Today, in the world of education and learning, computer gaming is all the rage. From the open-ended sandbox game Minecraft through to the explosion of educational...

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Shifting the Conversation on Early Childhood and Technology

(3) Comments | Posted March 27, 2012 | 4:25 PM

For over a decade the debates and discussions about technology and young children have been driven by policy and statements from the American Academy of Pediatrics. They continue to urge that children under the age of two years have limited access to television or screen based entertainment. This...

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Edmodo Links Developers With Educators

(1) Comments | Posted March 7, 2012 | 10:41 AM

On Tuesday, at SXSWedu, Edmodo announced that it is opening its API to third party developers to allow them to develop educational apps across their Edmodo platform. With over six million users globally it is not an insignificant announcement as edtech companies jostle for space in the education sector. The...

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Social Media and Anxiety

(3) Comments | Posted February 16, 2012 | 4:16 PM

Sometimes social media makes it impossible for me to do anything.

It stuns and silences me.

This is not due to an excessive checking and posting on a Facebook wall, or trawling through Twitter for hours on end, or because of the attitudes and views I am exposed to...

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Mobile Technology Could Improve Childcare Services

(0) Comments | Posted December 13, 2011 | 2:26 PM

Our mobile phones could just link us to the personalised information, support and guidance we need as parents to help us raise our children to be confident and capable adults. Mobile technology can be a connection point with the people and services with entrust to care and educate our children...

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The Critical Juncture in Children's Mobile Media

(2) Comments | Posted November 15, 2011 | 3:04 PM

Given sophisticated new digital tools, increased investment in app development, and the near-ubiquity of mobile devices, educational software developers are creating more engaging and empowering content today than ever before. Mobile platforms like iOS and Android enable small developers to build groundbreaking games, toys, and tools for kids to play,...

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Teachers: An Untapped App-Development Resource

(0) Comments | Posted August 29, 2011 | 9:40 PM

Here's a simple idea.

If you are going to spend time, money and energy designing and developing a mobile app for children on iOS or Android, and then market it as educational and promote it to parents and teachers as a tool to support their child's learning and development...

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Gamification in Education: Should We Play?

(7) Comments | Posted August 23, 2011 | 11:59 AM

Gamification has come under some fire from gamers recently, specifically since this post from Ian Bogost (since republished in The Atlantic). It could be the beginning of a backlash against the use of video games and game culture in a wide variety of spaces. Bogost is...

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Parents Should Support Children's Digital Literacy

(6) Comments | Posted June 7, 2011 | 1:15 PM

The transition is on. The movement through a digital and information revolution is increasing in both speed and volume, with our children leading the way. A new research reports from the Joan Ganz Cooney Center "Families Matter: Designing media for the digital age" demonstrates that it isn't enough...

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Horizon Report K-12 Released: The Future of Education Is Mobile

(19) Comments | Posted May 22, 2011 | 2:58 PM

With the release of the New Media Consortium's 2011 Horizon Report for K-12 there is no doubt that the future of education is mobile. But, despite what tech-evangelists would have us believe it will not be enough to put mobile devices into children's hands and expect...

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