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Greg Perreault

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Worshipping Final Fantasy Video Games

Posted: 07/09/2012 8:11 am

They may not be Trekkies, but Final Fantasy fans can hold their own in terms of devotion to the material.

Two years ago, I visited Wolf Trap outside Washington, D.C. to watch a performance of "Distant Worlds: The Music of Final Fantasy." Dressed up fans were everywhere -- the guy with the spiked hair and giant sword a la Cloud from Final Fantasy VII, the guy in an oversized mage hat and blue robe like that of Vivi from Final Fantasy IX and an assortment of other video game characters brought to life.

For those not familiar with the iconic role-playing video game series Final Fantasy, suffice to say that Final Fantasy has a near-religious following. Similar to other fan communities, Final Fantasy fans worship through their fan art, their fan fiction and fan music.

It's been hard to avoid the Final Fantasy news in recent days. Released just last Tuesday, Theatrhythm Final Fantasy is a new rhythm video game that draws on popular music from more than 13 Final Fantasy games. Square-Enix, the publisher of the series, will be releasing a new game, Final Fantasy Dimensions, for iPhone and iPad in the next few weeks. And The Last Story, a highly anticipated game by the original creator of Final Fantasy, will be released July 31.

What makes this fan following so fascinating isn't just its instance on new games but on the continued re-re-releasing of old games.

Exhibit A: Look at the coverage of the re-release of Final Fantasy Tactics: War of the Lions on iPad in January. Hotly expected for more than a year, the game had already been released on iPhone in Fall 2011, the Playstation Portable in 2007 and released on the original Playstation in 1998. There was full-blown digital fury that the game wasn't released at the expected time, and then further fury when it didn't meet expectations -- and this was for a re-released game. This isn't Mass Effect 3.

Exhibit B: Look at the fan obsession with a remake of Final Fantasy VII, perhaps the most popular Final Fantasy game. Square-Enix also caused an online fan fest when they announced Thursday they were re-releasing Final Fantasy VII on PC. But fans were dismayed that it was not the long called for remake.

Henry Jenkins sees this sort of attachment to a brand as a type of fan behavior that is not unlike a religion itself. It's a participatory culture that people become attached to a product from which they make meaning. And those who participate in this way are becoming increasingly important to media industry leaders. In his book "Convergence Culture," he writes:
"In the past decade, the Web has brought these consumers from the margins of the media industry into the spotlight ... What might once have been seen as "rogue readers" are now Kevin Roberts's "inspirational consumers."

This isn't the only instance when a Final Fantasy product has caused the digital masses to rise in an uproar. The Last Story originally wasn't planned for U.S. release and that oversight, accompanied by gamers' desire for Xenoblade Chronicles and Pandora's Tower brought about an advocacy group called Operation Rainfall, who worked to bring all three games to the states. Thus far, they've proven successful.

What does attachment to game brand like Final Fantasy imply about the games? Is it just that they're so good that they leave gamers continually wanting more?

The stories of Final Fantasy themselves, looked at broadly, are pretty standard sword-and-sorcery fantasy fare:

  • There's some great evil confronting a horribly over matched, but determined group of heroes.

  • These heroes must confront obstacles in their own lives in order to deal with the greater threat to the world.

  • Inevitably, somebody important (and somebody the heroes care about) dies.

  • Other times, the evil is humanized and they're just horribly misled. But most often the evil is beyond reason, beyond their humanity.

This list contains many elements of Joseph Campbell's "Hero's Journey," a myth Campbell demonstrates as appearing in stories throughout human civilization. Fans find that Final Fantasy has tapped into a deep well with that myth. And the narrative is growing with the fans that love it.

 
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HUFFPOST SUPER USER
Draekia
Open-minded thinker and traveller
08:09 PM on 07/15/2012
Try 6 and we'll talk. 7 was lacking (still great, though!) in comparison.
HUFFPOST SUPER USER
Draekia
Open-minded thinker and traveller
08:08 PM on 07/15/2012
#4 is the original?

That was sjouke, right?
08:40 AM on 07/11/2012
"The Last Story" is not "a Final Fantasy product". Yes, Sakaguchi created both, but that doesn't make them the same franchise, nor does sharing some (but not all) fans. "The Last Story" and Final Fantasy are produced by entirely different companies (Final Fantasy belongs to Sqaure-Enix, and "The Last Story" does not--it was produced by Mistwalker and Nintendo). Also, Operation Rainfall was not the reason "The Last Story" made it to the US. That was XSEED. This link will prove illuminating: http://kotaku.com/5918478/the-surprisingly-simple-story-behind-what-might-be-the-last-great-wii-game. It was posted almost a month ago.

Your debatable use of Jenkins and Campbell, especially without counter-argument and consideration of the criticism surrounding them (especially Campbell) may be the result of word limits, so I'll leave any counter-arguments and calls for refinement for a more appropriate forum. After all, this is not a peer-reviewed academic journal. But you should consider rectifying the glaring research errors I noted above.
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Zimpod
Lemony fresh victory shall be mine!
05:00 PM on 07/10/2012
FF4 - the original: best game ever!
03:02 AM on 07/10/2012
Wait, final fantasy stopped being good after 9? Arguably 8 was bad as well. People still care about these games?
07:52 PM on 07/11/2012
> People still care about these games?

What do you think? Sit down, reread that drivel that you just wrote, and really think about that question. First of all, XII was a great game. XI has a huge following still to this day. If you don't know what you're talking about, that's fine, but why are you voluntarily pretending that you do?
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02:20 AM on 07/10/2012
To the religious, everything is a religion. Projection at its finest.

Wait til you discover D&D! Oh my!
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Zimpod
Lemony fresh victory shall be mine!
05:01 PM on 07/10/2012
It's all in your head.
05:13 PM on 07/09/2012
Squaresoft has always had great musical scores to all of their RPGs. The soundtracks for Final Fantasy VI and Chrono Trigger were awesome.
05:10 PM on 07/09/2012
The best Final Fantasy was Final Fantasy VI (III in the U.S.). That game was way better than Final Fantasy VII.
02:17 AM on 07/10/2012
This is Heresy!
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02:28 PM on 07/09/2012
... I'm continually astounded at how people try and make everything out to be a religion.
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HUFFPOST SUPER USER
Scott Bishop
02:06 PM on 07/09/2012
ff VII was the only true one in my book. Im glad I have the ps1 emulator version....Im going to start a game right now. Winning fights with just the right materia and counter attacks was great. No work needed on my part once everything was set up correctly. 9999 damage combos lol, Knights of the Round on repeat hehe.
11:25 AM on 07/09/2012
Final Fantasy has always perturbed me in some small way. Its biggest flaw, especially in the later releases, was the fact that there were so many cut scenes going into character development and exposition. FF XIII really felt like a soap opera more than a game. Gamers these days look for an effective mix between gameplay and story, which Mass Effect has done very well. But Final Fantasy has taken a direction that moves a little farther away from gameplay into something more like a film that's completely out of the player's control. Apparently, some people like that. But I don't.
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12:05 PM on 07/09/2012
I dont know, there are places for everything.
I was not really a fan of mass effect, finding it to be a shooter with weak rpg elements and space opera in the background. Which works for some people, but it felt bland to me.
On the other hand, I was fully engrossed in open world titles like Fallout 3 or Skyrim.
There, the storyline take a backseat to exploration and much of the story is told in a very subtle way (things in the scenery for example, seemingly unimportant emails and info strewn around).
So if FF is on one end, and mass effect is in the middle, surely Skyrim is on the other end, and gamers are lucky to be able to choose what fits them best.
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12:06 PM on 07/09/2012
And yes, I know fallout 3 was also a shooter, but its main draw was exploration, which was impossible in mass effect or, for example, dragon age 2.