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Dr. Idit Harel Caperton
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Dr. Idit Harel Caperton is an Israeli-American entrepreneur known for her ed-tech innovations. She is the founder of the World Wide Workshop, a global non-profit, developing platforms that combine game mechanics and social networking for learning. Today, GLOBALORIA empowers 3000 youth daily in 50 schools to become computational inventors, productive digital citizens, and creative leaders in the global knowledge economy. In mid-80s, she pursued pioneering R&D in computation & cognition at the Harvard Graduate School of Education and MIT Media Lab. In 1990s, her MIT spinoff startup, MaMaMedia, was the first born-on-the-net brand for digital kids and won numerous partnerships, awards, and recognitions. Idit is a dreamer, learning theorist, education activist and opinion leader, award-winning author, a HuffPost Blogger, mentor of young entrepreneurs, and she serves on several prestigious higher-education, media, and non-profit boards.

Blog Entries by Dr. Idit Harel Caperton

Empowering America's Rising Workforce--Latina Girls--in Computing and Innovation

(0) Comments | Posted May 23, 2013 | 8:53 AM

It recently came to my attention, that throughout the nation, young men and women who are Latino are, unfortunately, caught on the wrong side of the digital divide. I have spent much of my career working on initiatives that provide technology learning opportunities to youth in underserved communities--from a poor...

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GlassLab and Beyond: Who's the Designer and Who's the Learner of the Next-Gen Game-Based Ed-Tech

(21) Comments | Posted March 21, 2013 | 10:32 AM

The "gamification of education" has taken on multiple forms as laptops and tablets become more common in classrooms, and as games are becoming a dominant media technology in our lives. At the root of all "game-based learning" is the unique opportunity to engage students in learning where they want to...

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A Million-dollar Boost to 'Let Learning Happen'

(1) Comments | Posted March 1, 2013 | 11:22 PM

Click here to read an original op-ed from the TED speaker who inspired this post and watch the TEDTalk below.

In awarding its 2013 prize to educational innovator and university professor Sugata Mitra, TED takes a step that is as bold and as brave as...

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Let's Give Girls a Chance to Succeed in STEM

(16) Comments | Posted January 30, 2013 | 10:57 AM

There is a digital divide threatening the future of girls in this country. Three of the top ten "Best Jobs of 2013" are in the computing field, according to US News and World Reports, yet women make up just 25 percent of the labor force in science, technology,...

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Building and Spreading Knowledge That Matters: Is Computing a Two-Edged Sword, or a Possible Solution?

(0) Comments | Posted December 12, 2012 | 2:19 PM

The new literacy is digital literacy, and at its heart is coding -- computer programming and computational design. It's one powerful conceptual, technical and analytical skillset that enables humans to work together to invent, share ideas, model and visualize solutions, and provide services over digital networks.

Computational tools, programming...

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Focus On What Is Working

(2) Comments | Posted August 2, 2012 | 2:50 PM

"Focus on what is working." That's the simple but powerful summons Arianna Huffington has issued last month at the Aspen Institute, a call "to do something right now about the nation's employment problem." And she launched a new section on HuffPost called "Opportunity."

...

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Calling All Girls (Part Two): Their Future, Our Responsibility

(1) Comments | Posted May 30, 2012 | 11:26 AM

A few weeks ago, I wrote a blog about the amazing opportunity and importance of integrating girls into the video game industry, and what does it mean now and in the future. This Part 2, is informed by reading Google's 2011 Global Diversity Report as well...

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Calling All Girls: The Video Gaming Industry Offers Exceptional Opportunities to Young Women

(3) Comments | Posted April 24, 2012 | 11:07 AM

Video games are not just one of the fastest-growing industries on the planet; nor are they simply the world's newest mass medium, routinely accessed by households around the globe -- by 72 percent of U.S. households -- on a diversity of platforms ranging from "stationary" consoles to mobile smartphones to...

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In the Battle for Our Future, It's Time for Education Bonds

(0) Comments | Posted March 16, 2012 | 11:51 PM

Letter to: President Barack Obama
From: Dr. Idit Harel Caperton
Date: March 16, 2012

Dear Mr. President,

As I'm sure I don't have to tell you, Americans invented the idea of issuing government debt securities to help finance action in a national emergency. Both sides in the American...

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Memo to Mayor Bloomberg: Let Them Make Games!

(1) Comments | Posted January 13, 2012 | 10:19 AM

New York City Mayor Michael Bloomberg wants to make sure that NYC's high-school graduates can go to work for Google, or Apple, or HuffPost, or Yelp, or Zynga, or General Assembly, or at a modern hospital, or run a more innovative city government and the like. He believes these are...

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Where Will the Next Generation of Innovators Come From?

(5) Comments | Posted December 16, 2011 | 3:46 PM

Yesterday was a busy day. Google announced at 3am EST their "GoogleGiveBack" program, listing grants they've made to support education, technology innovation, and the fight against modern-day slavery. Shona Brown, SVP of Google.org, posted on the company's official blog that "science, technology, engineering and math (STEM) open up...

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Ensuring STEM-Rich Digital Literacy Across the U.S. Digital Divide

(5) Comments | Posted September 22, 2011 | 11:09 AM

On Friday, the U.S. Department of Education and the White House kicked off a new national center whose aim is "to identify, test, and help bring to market promising education technologies." Ensuring STEM-rich digital literacy across the U.S. digital divide should be a key...

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A Rare Letter From a Gifted Ethnographer to Her Born-Digital Daughter

(0) Comments | Posted January 31, 2011 | 6:28 PM

With her newest book, Alone Together (Basic Books), Sherry Turkle, the ethnographer of people's relationship with technology, completes a trilogy begun with The Second Self in 1984. It is significant that she does so using a format that would seem to be an anomaly for a digitally-fluent mother speaking to...

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Dessert Before Spinach?! Yes. When Serving Digital Literacy, Start with Dessert

(2) Comments | Posted November 22, 2010 | 12:12 AM

When it comes to literacy, it may be time to force our children to eat their dessert with, or even before, their spinach.

No one can doubt America has a literacy problem. Too many of us cannot read well. Fourteen...

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Learning Environments that Crack Open Brains (and Souls)

(2) Comments | Posted November 3, 2010 | 1:54 PM

A few weeks ago I attended a special birthday party: The MIT Media Lab turned 25! I must admit: I have a brain crush on the Media Lab. Why? Above all, it's because the Media Lab is such a powerful learning environment and a great model for transforming public education....

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Waiting for Cupid (not Superman)

(6) Comments | Posted October 15, 2010 | 1:03 AM

One of the many adverse educational consequences of having to wait for Superman is that too many kids lose their love of learning while they're waiting. It doesn't take long. Teachers complain that fourth graders who once loved learning to read cannot make the transition to reading to learn. We...

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