This lucidly written updated book by independent literary scholar Marie-Laure Ryan addresses virtual reality (VR) not as a medium associated with specific hardware, but more loosely as a form of storytelling primarily concerned with immersion and interactivity.
Response-inhibition training shows exciting potential as a training method for police and the military. The findings might also lead to more insights into cognition and firearms, insights with the potential to reduce society's death toll.
Wars can, of course, be started quite by accident. They can be started because the warriors on one side or the other are overly enthusiastic about what they are doing and their enthusiasm leads them to do things that may have unintended consequences.
When I was first approached to write a piece about interactive fiction (IF), my first thought was of a bunch of geeky teenage boys playing text versions of Dungeons and Dragons on their computers in a moldy rec-room.
If you've been through cancer treatment and you are struggling with memory or concentration issues, you may be hoping for that doorway back to your pre-cancer self. One area researchers are investigating to whisk you there is cognitive (re)training with specially-designed software.
Christine Wilks's literary games harness the bodies of players to create poetic meditations on virtual and embodied forms of existence and memory. Coming from a background in film, she transitioned to digital writing, and is one of several e-lit creators who writes her own code.
For the past month, my son has been living in an "all-screen blackout" -- a 100 percent, strictly enforced policy where he gets his stripped-of-all-games phone only when I need for him to have it and he doesn't go near the computer except for homework.
Angry Birds has transfixed the world with its angry -- but cute -- birds launching pigs. Its new game is based in space. But Angry Birds' creative director aims even higher: he wants to get the whole world exercising, with Angry Birds of course.