Sean -- one of my favorite actors -- seems to be channeling the worst of a bygone era -- maybe he needs to watch Game of Thrones, Homeland, Transparent, Orange Is the New Black or any of the myriad universe of incredibly written, brilliantly produced and critically acclaimed examples of Premium Video Content.
If you haven't seen it... try it. It's addictive -- not in the way binge watching video can be, but more in the way that we return to great stories and experience them again and again with the knowledge that we won't be let down, because the story will sustain us, like Star Wars with butlers. (C-3PO! hello!!!)
The reason I am so interested in this story, and the reason I have chosen to lead with it, is not to critique it -- far from it -- but to try to understand why it was billed as a program for the digital age, and just as importantly, try to understand just what "traditional" sampling is and why this was so breakthrough.
There is an amazing renaissance happening in the children's book world. Amazing new authors (not to mention the old), fabulous new designs, typography, papers, color, brilliant illustrations, production values that are the end product of digital technology, and most importantly, the most digitally fixated kids love them.
Once again Apple has confounded the digibabblists, perplexed their competitors, baffled the analysts, and in general annoyed and irritated all the self-proclaimed digital-first... or is it mobile-first?... or perhaps our proclamation of the day should be wearable-first... experts, pundits and gurus.