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Game Based Learning

Why We Should Worry Less About The "Achievement Gap"

Brandon Smith | Posted 06.15.2016 | Impact
Brandon Smith

Our intentions are good, but we're focusing on the wrong thing, and it's hurting students. If students can flip and multiply, they can pass the test -- the standard sign of academic achievement. Our worry over the achievement gap puts students into narrow contexts of thought full of vast, isolated content and speedy tricks. Unlike the cereal, tricks aren't for kids.

Digital Learning Games Must Be More Than Skinner Boxes

Marcus T. Wright | Posted 06.10.2016 | Education
Marcus T. Wright

They must be more than a set of choices with rewards that possibly lack the need for any real critical thinking and problem solving. They must connect with the player, so that the player cares about their participation, involvement, and hopefully, the learning that they will transfer to real-life contexts.

Let's Create the 'Metal Gear Solid' of Digital Learning Games.

Marcus T. Wright | Posted 05.06.2016 | Education
Marcus T. Wright

I want to learn while being blown away with spectacular storylines, amazing graphics, and mind-bending, cutting-edge gameplay. Asking for too much, you say?

Playful Learning and Rigorous Assessment: Can We Level-Up the Common Core?

Michael Levine | Posted 09.21.2014 | Education
Michael Levine

According to a recent New York Times piece that has stirred a highly emotional debate among my many colleagues, parents across the U.S. who once felt ...

Speak 180: Why Is Game-Based Learning Good for Today's Youth?

Marcus T. Wright | Posted 09.15.2014 | Education
Marcus T. Wright

Researchers and educators have stated that we can create engaging academic learning experiences through the power of games. While the sentiment is growing, there are still those who aren't quite buying this argument.

Here's How To Get Kids Excited About Math. (Yes, It's Possible!)

Nigel Nisbet | Posted 10.14.2014 | Impact
Nigel Nisbet

I'll never forget my first day as a high school teacher in America. My dream was pretty simple: Mold eager minds into future science, technology, engineering and math leaders who will help define the 21st century.

Got Game? How Play Enhances Learning

Delicia Sepulveda | Posted 08.17.2014 | Impact
Delicia Sepulveda

I wasn't really into video games as a child, but after observing students playing games in school labs, I began to understand what makes them compelling for kids.

How Soft Skills, Passion and Connection Can Promote Learning, Competence and Employability

Carol J. Carter | Posted 01.23.2014 | Impact
Carol J. Carter

Schools traditionally place the majority of value on the academic skills students acquire in school. Employers, however, often cite communication, collaboration, critical and creative thinking, ingenuity, innovation, and risk-taking as the most sought after skills in new hires.

Curating Games-Based Learning

Daniel Donahoo | Posted 01.23.2014 | Impact
Daniel Donahoo

You have probably noticed the rise in discussions about the importance of play and games to support children's learning. While many in the educational space see this as revolutionary, play-based learning has been the foundation of our understanding of how children learn for a long time now.

Research Says Screen Time Can Be Good for Your Kids

Jordan Shapiro | Posted 09.17.2013 | Parents
Jordan Shapiro

Many parents believe the choice is either/or: indoors or out. Trees, worms and grass are pitted against transistors, cathode ray tubes and Super Bowl commercials.

Education Can Learn From Games

Andrew K. Miller | Posted 01.23.2014 | Education
Andrew K. Miller

What can we learn from games to improve our classrooms? Games are carefully and intentionally designed environments that create flow: the balance between challenge and progress. Great games are challenging, but not too difficult, and thus not boring.

Games and Learning: Teaching as Designing

James Gee | Posted 06.21.2011 | Education
James Gee

What I have always found interesting about video games is how they "teach." The method they use can be implemented with or without games.