People tend to think of gaming as something men do. The stereotypical gamer is a man who still lives in his mom's basement -- with no life, no friends, and certainly no girlfriend. That's not exactly an accurate picture of the average gamer.
Science fiction films and books have created a hunger for Oculus-style, head-mounted displays (HMDs) and "immersive" experiences, but does wearing a pair of goggles really have more power to transport us? Based on my 10 years of experience in the field I don't think so.
The more time that the husbands used social networking sites, the more dissatisfied the wives became, and the couples also recorded that they also saw an uptick in conflict within the marriage, as well as increased feelings of instability.
My next door neighbor Sean and I would plan the days we would stay home. We played one game: Halo 2. Both of us were world ranked. Sean was ranked in the top 150. I was ranked in the top 200. I learned a lot in life from Halo 2 and video games in general.
The phenomenon that is Cards Against Humanity (CAH) seems to have reached a critical point where it's effectively in the mainstream. At least on the east coast, it's a game that many young people have on their shelves, next to the old Hasbro and Milton Bradley staples.