Midlife seems to put us in situations that demand multitasking. Whether you're fixing dinner and need to make a late phone call or have to juggle the competing demands of a job that forces you to monitor emails and clients, you're pretty much forced to divide your mental bandwidth into portions.
Today, more and more kids -- and not a few adults -- are forsaking traditional shoot-'em-up games in favor of digital experiences in which player involvement is limited to deciding what characters say and (sometimes) being able to move them.
If we want every citizen to adopt more positive lifestyles, especially as we face longer and more demanding lives, it is imperative that we better empower and equip ourselves with the right cognitive and emotional resources and tools.
It is tremendously disheartening to suspect that the treatment of women online is getting worse, not better. We've had decades of experience dealing with those who use the Internet with the intent to cause mental or physical distress or harm. We really haven't leveled up?
Unlike famous and successful independent inventors such as Thomas Edison and Alexander Graham Bell, most the folks who invented the gadgets and technologies that enable our 21st-century lives perform in relative obscurity.
Everyone knows I love playing videogames! I'm used to playing them but not actually being in them. In this week's episode of Hardwired 2.0 I went behind the scenes of gaming tech and learned how virtual characters are brought to life.
If you're wondering why we're all teenage boys now, playing videogames, and hanging out with our Neanderthal friends -- the answer is because it's low maintenance fun. This existence is the most fun I've ever had in my life.
GTA 5 is so much more than an epic crime game. It's also a pretty awesome road trip quest. Next time you're driving down the Pacific Coast, hit up some of the real-life locations from Grand Theft Auto V's Los Santos. A word of caution: skip the hookers and don't plow through pedestrians.
Playing a video game with your kids might seem like the height of parental surrender, the cognitive equivalent of stopping at the drive-through window to pick up dinner: it's easy for you, and you know the kids won't object. But for me, there's a method to the madness.
On March 2, 2013 Jason Warnke had his Curatorial Debut exhibiting 140 video game artists (60 at the gallery and 80 included online) at Gauntlet Gallery in San Francisco. The following interview was held at Zero Zero Restaurant in San Francisco on March 8th, 2013.
I'm not an obsessive gamer, but I am a life long gamer, and my wife has always understood this and accepted it. Until one night, to my surprise, she didn't. Would I have to push the power off button on my gaming hobby permanently to maintain a happy marriage?