As 2011 comes to a close, the time has come to reflect on how innovation and perhaps failure have shaken up the education system.
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Ironically, Jobs was a college drop out who started a company that affected millions, and became pivotal in educating young people all over the world.
Game media are a key new literacy of today, and the ability to create games -- in addition to playing them -- is as elemental now as being able to read and write text.
I frequently write about new learning technologies, but there are lots of low tech learning innovations (i.e., produce better outcomes and potentially cost less). Here's a lit of 18.
Gameful education structures the learning experience from the perspective of game design. It isn't about educational games, or about playing games in school, but playing school as a game.
In comments on this and other blogs about education, one of the constant complaints from commenters is that no solutions are proposed. That's why I decided sharing some ideas might be productive.
SEATTLE — The federal government is trying to make it easier to apply for one of its grants for innovative ideas to improve education, but with ...
Everyone has an opinion about what's wrong with the education system. Now, Houghton Mifflin Harcourt is calling on you to provide the solutions.
I don't claim to be an education expert, but I do have personal opinions about the ideal school -- one I'd like to go to.
With today's social media, using literacy skills is like a dessert that can motivate kids to go on to the spinach.
Researchers at the Media Lab, are letting their brains crack open, dreaming up big ideas, combining art and science and play, producing and presenting their demos, and inventing their future.
The real Superman is inside kids; it's their own inherent love of learning that must be cultivated and empowered through engagement.
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