In the backdrop of a U.S. economy struggling to pull itself out of mounting debt and changing consumer spending patterns, the pace of innovation is accelerating. Here are four predictions that will shape the mobile economy in 2013 onward
Who knows whether and what to extent Biden is seriously pursuing regulations of violent videogames? I don't, but one thing seems clear: Both the videogame and gun industries are powerful forces that stand to lose a lot of money if the government steps up its regulatory efforts.
Yesterday I was playing Sid Meier's popular computer game, Civilization V, when I realized my economy was floundering. And by "floundering," I mean I couldn't afford to buy a toothpick. Why? Because for decades, my government had been spending too much and making too little.
Equity crowdfunding (or crowdfund investing) is not operational and not legitimate in the United States yet and for those who are growing comfortable with the concept, there are three essential facts to remember.
As much as we can plan and apply technologies and processes to each experience, we must be highly conscious of the fact that it's the customers' perceptions of these experiences that actually matter when the goal is to generate sales and build loyalty. So what matters to social customers?
Now, with the big drawing over and a few people much, much richer than they were on November 27th, it's a good time to look at America's lotteries. And an objective look at them reveals a simple truth: They're a bad idea.
As a respected gamer and musician, Chanel Sumers is today called a "soundscape artist." Having been at the forefront of technological advances for the last decade, Chanel believes we are at a tipping point in video game audio.
For those video game enthusiasts old enough to remember Pong, it's not hard to marvel at how mind-blowingly sophisticated games have become. No one, however, is more amazed than Ralph Baer, the man responsible for inventing video games.
A survey of more than 600 U.S. participants and follow-up focus groups found that although gamers now spend more time playing games than streaming movies or TV shows to their computer, phone, and game consoles, they're hungry for more.
Over the last five years, social gaming has exploded. VirtuallyGood4Kids encourages game companies to partner with youth-related causes to create virtual goods and or match donations for check-ins on social network platforms
I have found the most productive, fun, and effective exercise for mastering discipline comes from playing poker. Fifty-two cards, eight opponents and a lifetime of lessons that can be applied to just about everything.
I'm not an obsessive gamer, but I am a life long gamer, and my wife has always understood this and accepted it. Until one night, to my surprise, she didn't. Would I have to push the power off button on my gaming hobby permanently to maintain a happy marriage?
It's easy to imagine teens of 2000 bouncing medium to medium, while longing for a connective thread -- a TV-show website that goes deeper than cast bios and "printables"; magazines that explore the worlds of their favorite games; the book-based backstory to the film they just saw.