The 2011 Microsoft Innovative Education Forum has come to an end. This year 102 incredible educators from all around the USA came together in Redmond,...
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Through role-playing games, you take on someone else's point of view and evaluate every key decision through that person's eyes. That's the very definition of empathy.
Games, as a medium for social change, reflect a shift in thinking about human behavior and happiness.
Here an app, there an app, everywhere an apt app. Now, the New York Public Library has created a new iPad app that bring the library’s research coll...
There are bigger and busier libraries in America, but none more iconic than the main branch of the New York Public Library on Fifth Avenue, that state...
Clearly, the goal of the higher education system is not for everyone in America to get a JD or an MD or a Ph.D. But if you looked from a game design perspective, you'd very much think that it is.
The single biggest misconception about games is that they're an escapist waste of time. But more than a decade's worth of scientific research shows that gaming is actually one of the most productive ways we can spend time.
A few weeks ago, the World Bank Institute launched a social network-based game called Evoke. In short, it's a ten-week crash course in changing the world.
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