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Apple Hit With Class Action Lawsuit Over Minors' Purchase Of In-App Goods

The Huffington Post   First Posted: 04/16/11 10:40 AM ET Updated: 06/15/11 06:12 AM ET

Apple Lawsuit

Who knew Fish Bucks, Pouches of Stars and Smurfberries could cause such trouble? Apple is facing a class-action lawsuit from parents alleging the company lets minors purchase virtual goods in app games without parental approval.

Though Apple recently changed its policy to require passwords each time an in-app transaction is made, the lawsuit contends that Apple continues to profit unfairly from the sale of in-app goods. These games, downloaded for free, are known as "freemium" games. They often offer the opportunity to purchase virtual currency, that, despite the silly names, cost real money.

"The targeting of children by Apple and inducing them to purchase without the knowledge or authorization of their parents, millions of dollars of Game Currency is unlawful exploitation in the extreme," the complaint says.

Previously, children had been spending chunks of their unsuspecting parents' money on things like Smurfberries, in the game "Smurf's Village." For the first fifteen minutes after download, no password is required to buy items. Even after the update, that fifteen-minute window still exists after the password is entered upon opening an app.

Garen Meguerian, who filed the suit, found that his 9-year-old daughter had purchased around $200 in virtual goods from free games including "Zombie Cafe" and "City Story," without his knowledge.

"Such games are designed to induce purchases," the complaint says. "These games are highly addictive, designed deliberately so, and tend to compel children playing them to purchase large quantities of Game Currency, amounting to as much as $100 per purchase or more."

At issue is Apple's complicity in the sale of these goods. The suit alleges that Apple is deliberately exploiting minors to make millions of dollars.

"Apple supervises and controls the function and operation of the Apps it sells," the complaint states, going on to note that "the sale of the App and/or any Game Currency is a transaction directly between Apple and the consumer." Because Apple is the one charging the credit card, Apple, and not the third-party apps providing the games, are the ones to blame, according to the suit.

The complaint illustrates the issue by describing the set-up of the game "Smurf's Village," where users enter a virtual world with the object of building a village. The game, while free to download, offers bundles of Smurfberries, which are important in achieving the aim of the game. A bundle of 1,000 Smurfberries is 59 dollars.

"Apple offers many games that use the same bait-and-switch business scheme as Smurf's Village," the complaint alleges. "Apple entices the child with a free download of a gaming platform that then offers the sale of irresistible Game Currency in order to enjoy the game as it was designed."

The Federal Trade Commission had started to look into the issue of minors purchasing in-app goods before Apple instated the password-check change. "Smurf's VIllage" has also added a warning that in-app goods cost real money to its iTunes page.

The suit comes at a time where the profitability of such virtual games seems poised to explode. A survey by Urban Airship predicted that in-app purchasing would rise from 8 percent in 2010 to 31 percent in 2011. Further, research firm Distimo discovered that 34 percent of revenue generated by the top 100 apps comes from "freemium" apps, despite the fact that less than 2 percent of all apps follow such a model.

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Who knew Fish Bucks, Pouches of Stars and Smurfberries could cause such trouble? Apple is facing a class-action lawsuit from parents alleging the company lets minors purchase virtual goods in app game...
Who knew Fish Bucks, Pouches of Stars and Smurfberries could cause such trouble? Apple is facing a class-action lawsuit from parents alleging the company lets minors purchase virtual goods in app game...
 
 
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03:27 PM on 04/26/2011
Parental responsibility. Not to mention its only a couple of hundred dollars. Get a grip.
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Jason Ungar
02:06 AM on 04/20/2011
I bought an I phone a year ago. Within weeks my 3 1/2 year old was playing coloring games and other age appropriate games like spelling games or matching games (like concentration)..anyhow he got into one of my games ( I am not a big gamer nor do I play violent games)..Anyhow, he did an in app purchase for food credits for my cafe world or whatever it was and we got a bill (via e-mail) for 400 dollars!! So we called Apple right away and they erased the transactions and gave me steps on how to stop it. They also gave me free five I-tune credits and were very helpful. So if it happens to you, call them.
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Wombaticus
All new info is analyzed against our experiences.
08:40 AM on 04/19/2011
It's a ridiculous premise of the article to criticize the fact that a product is designed to inspire consumers to monetize it. There are already laws on the books providing strict guidelines about marketing and monetizing kids under 13. Sounds like Apple has some holes in their processes, or more likely their app creators do. Focus on THAT, not that companies are creating products for kids.
This article just adds to the noise, it doesn't help solve the problem.
05:13 PM on 04/18/2011
Hey great article. Here is a great overview of Virtual currency as a whole right now. http://bit.ly/e99hgq Not exactly focussed on underage sales but a good overview nonetheless of virtual currency as an emerging market.
01:21 PM on 04/18/2011
This exact thing happened to me. My grandson had been playing with City Story. The next day our statement said we purchased $200!! Apple was very nice and did not charge us one penny. I am more aware now and he is, too!
10:58 AM on 04/18/2011
9 year old with an apple smart phone

ughhhhh
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frank day
Republican = FAIL
07:31 PM on 04/18/2011
Ha! My son was writing programs at that age.
10:15 AM on 04/18/2011
I don't understand how parents aren't in control of what their children are doing on $300 devices that are not TOYS!! Why should Apple be responsible for his lack of parenting?? Apple should sue him for wasting their time and not properly supervising their children.
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frank day
Republican = FAIL
07:32 PM on 04/18/2011
It sucks to be poor.
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gemini68
09:47 AM on 04/18/2011
How is it Apple's fault that a man bought his daughter a $300 electronic device with internet access and then didn't monitor her? I would never buy a child an iPhone in the first place. Perhaps what he should do instead of suing Apple is top buying his daughter expensive things and teach her the value of a dollar. Which she obviously doesn't know.
02:39 PM on 04/18/2011
So, while I 100% agree that you've got to be an idiot to buy a child an iPhone to begin with and it's actually the parents responsibility, the problem lies in Steve Jobs.

He's publicly said that it's Apple's responsibility to police everything. From the apps that are sold on the app store to how and where you buy them. So by taking this stance, he's announced to the world that parents are no longer responsible for thing like this happening because it's Apple's job to do this.

Let the lawsuits now flow... :)
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gemini68
03:32 PM on 04/18/2011
Please provide a link to where Jobs says that its Apple job to "police everything" as that seems to go against the core of what companies like Apple, Microsoft, Google, etc. believe.
09:23 AM on 04/18/2011
Get your kids outside playing.... nothing beat the neighborhood game growing up.
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PhillyKing
10:45 AM on 04/18/2011
there's probably an app for that too...lmao
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frank day
Republican = FAIL
07:33 PM on 04/18/2011
lol
09:13 AM on 04/18/2011
I'm not worried about my kids spending my money on these apps. We've set up the accounts so that they can only use their gift cards, they have to ask before they purchase (still young enough), and if they do spend money without our permission…well, they're aware that heads are going to roll.
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PhillyKing
10:46 AM on 04/18/2011
that's called parenting... as oppose to these other 'parents' that dont know the word 'supervision' doesn't end at the school bell.
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StephenJK
All your consciousness are belong to us
08:59 AM on 04/18/2011
We've hijacked your child's consciousness, please remain calm and remember to replenish funds in your bank account.
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MikeyJaii
Socialism.
03:26 AM on 04/18/2011
Typical Apple, always trying to maximize their profits.
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gemini68
09:48 AM on 04/18/2011
Really? That's what you get out of this article? Because what I see is a whiny parent who bought his child an expensive phone and then didn't monitor her use of it.
02:41 PM on 04/18/2011
I see a parent who's taking advantage of Steve Jobs policy of Apple will be the police of everything iProduct.
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hazyafternoonsunshine
Life's a ball, buster!
01:39 AM on 04/18/2011
St. Apple exploiting children to make millions? Safety nets installed on the exterior of buildings to stem the awful tide of suicides at a Chinese manufacturing plant that assembles St. Apple products? Profiting from outsourcing to non-union workers who work in hellish conditions for low wages, if they even get paid at all? And how much did you pay for your glorified tomagotchi, er iPhone? What a world! what a world!
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JasonMcl
8(Na) + 8(Na) = BACHMAN
11:17 PM on 04/17/2011
There seems to be a ton of confusion from a lot of commenters here, let's clear a few things up.

1. These apps are built by third-party developers, not directly by Apple.
2. Apple has enabled the developers to sell virtual content and retains 30% of all in-app sales. In the 200 dollar example, Apple took in 60 dollars.
3. Parents can set up an iTunes account for their kids with a small iTunes Gift Card and not be at risk of losing hundreds of dollars.
4. Apple also allows you to disable all in-app purchases on a specific device.
http://www.cultofmac.com/how-to-disable-in-app-purchases/72481
5. There is a 15 minute free for all window after entering the iTunes password in which purchases can be made on the device without having to enter it again.

Apple probably should have in-app purchases turned off by default and require users to find the settings to enable it. If this lawsuit goes through you may see that change happen.

Overall though, this is just an ESO error. It goes to show that you have to actually try and learn a few things about technology before entrusting your kids to it. Even if that technology is an Apple product.
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WSAY
Res ipsa loquitur
11:39 PM on 04/17/2011
That's right. Get all logical and reasonable on people...
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JasonMcl
8(Na) + 8(Na) = BACHMAN
09:09 AM on 04/18/2011
WWGFD

What would Gordon Freemen do.
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gemini68
09:50 AM on 04/18/2011
You people hate logic, right? They love to blame because then they don't have to take responsibility for anything.
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Druuna
Half & half - legal immigrant in a strange land
08:50 PM on 04/17/2011
So when did personal responsibility for our own kids ended and was handed over to Apple? Because, seriously, isn't is the parent's responsibility in the first place to know what their kids are doing online? If a kid can spend 200 $ online, he or she must have had a credit card available on the first place and a iTunes account. How about a class suit against the banks that issued the credit cards to the parents to pay for their iTunes downloads and didn't check beforehand if these parents would use those credit cards responsibly? It's the banks fault. Not the credit card owner. Never ever
Let's check who else can we blame for stuff that is our own responsibility. That makes life really easy.
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Downix
10:14 PM on 04/17/2011
And someone does not know how these models work. The market auto-saves the credit card information, you cannot opt-out, which means that responsibility for it is no longer clear-cut. You cannot even buy an app without this auto-saving.
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WSAY
Res ipsa loquitur
11:40 PM on 04/17/2011
You can opt out of this "problem."
06:51 AM on 04/18/2011
That is correct, however the password still needs to be entered to make a purchase. Kids just know how to get the password from their parents.
Not Apple's responsibility.