Marc Prensky is an internationally acclaimed speaker, writer, consultant, and game designer in the critical areas of education and learning. He is the author of three books: Digital Game-Based Learning (McGraw-Hill, 2001), Don’t Bother Me Mom – I’m Learning (Paragon House, 2006) and Teaching Digital Natives: Partnering for Real Learning (Corwin, 2010), with two more currently in process. Marc’s many articles on education and learning have been published in Educational Leadership, Educause, Edutopia, Educational Technology and other publications worldwide, and can be found on his website at www.marcprensky.com/writing. Marc is the Founder and CEO of Games2train, whose clients include IBM, Bank of America, Microsoft, Pfizer, the U.S. Department of Defense and the L.A. and Florida Virtual Schools, and Co-founder of Spree Learning Games, a curricular games company.

Marc has taught at all levels. He has spoken in 48 states and more than 20 countries. He has created over 50 software games for learning, including the world's first fast-action videogame-based training tools. Marc has been featured in The NY Times, The Wall Street Journal and The Economist, appeared on CNN, MSNBC, PBS, the ABC (Australia) and the BBC, and was named as one of training’s top 10 “visionaries” by Training magazine. He holds a Master’s in Teaching from Yale and an MBA from Harvard, and has a 5-year-old son. For Marc’s products, see www.games2train.com. For Marc's writings, see www.marcprensky.com/writing.