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Gaming

Betting On Teens In Wearable Tech

Carrie Yury | Posted 07.31.2014 | Technology
Carrie Yury

Tapping into and extending imagination, and engaging social behavior, wearable technology for teens could have a huge impact on the teen-focused gaming and entertainment industries.

New Dungeons & Dragons Rules Embrace Diverse Gender Identities, Sexual Orientation

Dana Rudolph | Posted 07.17.2014 | Gay Voices
Dana Rudolph

Many of us have been bending our characters' genders and sexual orientations for years, but it's terrific to see the game officially embrace this.

Another Major Hit For Atlantic City

AP | By WAYNE PARRY | Posted 07.13.2014 | Business

ATLANTIC CITY, N.J. (AP) — Atlantic City's crumbling casino market disintegrated even further Saturday as the owners of the Trump Plaza casino said ...

Got Game? How Play Enhances Learning

Delicia Sepulveda | Posted 06.17.2014 | Impact
Delicia Sepulveda

I wasn't really into video games as a child, but after observing students playing games in school labs, I began to understand what makes them compelling for kids.

NO SECURITY: Action/ Time/ Vision

Michael Nirenberg | Posted 06.10.2014 | Huffpost Code
Michael Nirenberg

Artists are using code to consider the nature of reality, which of course has been a philosophical quest since the beginning of time. Coding not only influences content, but also form.

5 Steps to Bliss with Kids and Games: An Interview with Jordan Shapiro

Jordan Lloyd Bookey | Posted 07.29.2014 | Parents
Jordan Lloyd Bookey

"I grew up in a world where stories were still linear, they had beginnings and ends. And my kids are grew up in a world where stories have beginnings and a whole bunch of hyperlinks and never really come to an end."

The Art of Games: Dialing Into the Outdoors Through Mobile Game Apps

Bill Chameides | Posted 07.27.2014 | Green
Bill Chameides

Can game apps get kids out of the house and literally into nature? The makers of games like Habitat, whose play combines cartoon-character virtual s...

A Map for the New World: The Johns Hopkins Guide to Digital Media

Illya Szilak | Posted 07.12.2014 | Books
Illya Szilak

The Johns Hopkins Guide to Digital Media The recently published "Johns Hopkins Guide to Digital Media", weighing in at over five hundred pages, claim...

How Video Games Can Improve Dialogue on Mental Illness

Mona Shattell | Posted 06.18.2014 | Healthy Living
Mona Shattell

While there are strong arguments for the games' unique potential as vehicles for a deep, experiential understanding, it is our experience that these kinds of mental health games tend to polarize.

An Incredible Collection of Animal Crossing Fan Art

Simone Collins | Posted 04.13.2014 | Arts
Simone Collins

Barold by Amy Liu Though the community simulation game Animal Crossing has been around since 2001, it saw a surge in mid-2013 and is seeing a fresh...

10 Ways Gaming Can Help or Harm Your Brain

Tom Lowery | Posted 06.14.2014 | Healthy Living
Tom Lowery

Are the effects of gaming harmful? According to experts, it depends.

Artists Organize an Awesome New Take on Katamari Damacy

Simone Collins | Posted 06.09.2014 | Entertainment
Simone Collins

For nearly ten years, Katamari Damaci, a Japanese puzzle-action video game (whose name literally translates to "clump soul") has captured the attention and hearts of millions of gamers.

Watch What Happens When Mario Breaks Into The Real World

The Huffington Post | Ed Mazza | Posted 04.08.2014 | Technology

Watch out, world -- Mario is busting out, and he's ready to do some damage of the non-digital variety. In a video posted to YouTube, Buffalo, N.Y....

'Tetris' On The Side Of A Skyscraper Is Awesome

AP | By KATHY MATHESON | Posted 06.06.2014 | Technology

PHILADELPHIA (AP) — Sam Robinson said it's been about 15 years since he last played the videogame Tetris on a Game Boy. On Saturday night, he played...

Big Brand Game Companies See New Audience in Youngest Gamers

Robin Raskin | Posted 05.25.2014 | Technology
Robin Raskin

Choosing to design themselves as either a dog or a cat, the child's character learns to interact with a group of fanciful on-screen animals in socially acceptable ways. For example, there's a scene where you hold your breath rather than get angry.

Maximum Engrossment: 6 Ways to Play Titanfall in Style

Jayson DeMers | Posted 05.17.2014 | Entertainment
Jayson DeMers

Fans have been anxiously awaiting Titanfall since it was announced at E3 in 2013. For Microsoft, it's considered a system seller. For gamers, it's an exciting beginning to what promises to be blockbuster multiplayer console gaming experience.

Top 10 Trends to Emerge from SXSW 2014

Jonathan Hall | Posted 05.17.2014 | Technology
Jonathan Hall

Big brands need to gear up for the collaborative economy before it passes them by, and pay attention to four key shifts that will help them stay in touch.

If Hyrule Had Cops, 'The Legend Of Zelda' Would Be Ridiculous

Posted 03.13.2014 | Entertainment

All it takes is one rational police officer to show that Hyrule, the universe of "The Legend of Zelda," has essentially no rules, rhyme or reason. ...

Uncovering the Right Wine

Britney Campbell | Posted 05.10.2014 | Taste
Britney Campbell

I've seen quite frequently that there is a correlation between wine, age group, and demographic.

Let's All Admit The PlayStation 2 Is The Best Video Game Console Ever

The Huffington Post | Drew Guarini | Posted 03.06.2014 | Technology

Gaming history is full of contentious arguments. Which "Grand Theft Auto" is the best? Why did the Sega Dreamcast have to die so young? Has anyone ...

Casinos for Seniors: Full of Sound and Light, Signifying Emptiness

John Culhane | Posted 04.28.2014 | Fifty
John Culhane

How do we hope our aging parents will spend their time? How do we hope to spend our time once we retire from our jobs and have the free time many of us routinely whine about not having? Casino gambling, it turns out, is the answer for many millions of seniors. And it's dismal.

Gaming (As We Know It) Is On The Way Out

Marc Jones | Posted 04.27.2014 | Technology
Marc Jones

The market for online gaming is expected to hit $111 billion next year, and if current momentum is any indication, that figure is just the tip of the iceberg.

These 20 Pokemon Will Make You Think Twice Before Trying To Catch 'Em All

The Huffington Post | Taylor Casti | Posted 02.24.2014 | Technology

The release of Pokemon X and Y in October 2013 introduced 70 new Pokemon, bringing the known total of Pokemon in the Pokedex to 719. That's a lot of c...

Betting Strategies for Breakthrough Innovation Contests

Soren Petersen | Posted 04.23.2014 | Business
Soren Petersen

Guiding design teams though the design innovation process is one of the biggest challenges in new product development (NPD). The path is strewn with a...

Why Do We Love Video Games?

Greg Perreault | Posted 04.12.2014 | Technology
Greg Perreault

"Games are providing rewards that reality is not. They are teaching and inspiring and engaging us in ways that reality is not. They are bringing us together in ways that reality is not."