Zombies: 22 Unexpected Downsides

Zombies: 22 Unexpected Downsides
A 'zombie' actor waits for participants during the last of three nights of the zombie chase game '2.8 Hours Later' in central Manchester, northern England on September 29, 2012. The game sees small groups of six to eight people attempt to make their way between points in a major city, meeting 'survivors'. Each scene provides the group with a new map coordinate to head to, before eventually reaching the 'quarantine zone' and nightclub at the end. If a participant is caught or 'infected' by a zombie, they are marked with UV paint that shows up during the final checkpoint. AFP PHOTO / LEON NEAL (Photo credit should read LEON NEAL/AFP/GettyImages)
A 'zombie' actor waits for participants during the last of three nights of the zombie chase game '2.8 Hours Later' in central Manchester, northern England on September 29, 2012. The game sees small groups of six to eight people attempt to make their way between points in a major city, meeting 'survivors'. Each scene provides the group with a new map coordinate to head to, before eventually reaching the 'quarantine zone' and nightclub at the end. If a participant is caught or 'infected' by a zombie, they are marked with UV paint that shows up during the final checkpoint. AFP PHOTO / LEON NEAL (Photo credit should read LEON NEAL/AFP/GettyImages)

Movie zombies are slow and constantly getting shot in the face, but even they don't show the everyday problems you'd encounter while piloting around a rotting, barely coherent corpse.

Cracked.com has come up with other harsh realities of daily life for the undead that movies leave out.

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